Blizzard


I hit 80 on Tuesday or Monday and I have been doign heroics ever since and I have had some moderate success in most of them besides Ahn’kahet: The Old Kingdom but that was my first opne and I was woefully under geared.  Since I have cleared Culling of Strat on Heroic and nearly made the timer, but the boss teleported out on us, that was an exciting moment and I expect to be back there soon to get that drake.

Other then that been replacing gear at a fevered pace, just check out my Armory for all my current gear.  Overall the experience is fantastic and the game is supr fun and I can’t wait to do 10-Man Naxx with my guild this weekend.

Kudos Blizzard, you did good.

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Players do not like change as much as they clamor for it, as much as they make long diatribes about a more dynamic and changing world with actual consequences; players want a routine and reliability. If they log in to do a quest today they should be able to do the same tomorrow with little if any barriers.

So how do you then create a live event that is primarily player driven and make it fun and interactive. Well I think Blizzard did a very solid job of doing that they took the zombie infestation concept and ran with it; I have some people complain that there should be a quest or an objective for the zombies and I agree perhaps a few PvE objectives may have added some flair but by and large the populace is well aware of what zombies in pop culture do, they eat the flesh of the living, brains, and generally make a mess of things. To their credit the event does this very well, the zombies have created chaos, they have made things very inconvenient at times and probably made some, many players very angry at the changes going on in their world.

But if anything this event is a success, those of us that are playing this game right now will always remember the great zombie invasion of 2008 right before the expansion launched. The chaos that it brought, the fun to be had with zombies, and the frustration of dealing with the fallout; but to date this is the best event they have done for World of Warcraft that was very player driven, even if there are some obvious flaws.

I think that some protection for starting areas should have been made, but in the end this event will not last forever in fact it probably won’t even go on for another week. We are nearing the end of the invasion/plague and soon we can take out our vengeance/frustration on the Scourge and plunge right into the heart of the evil that ails us.

See you in Northrend.

Edit: Looks like the event, the zombies anyway, end today.

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Wrath by Christmas possibly?

Just check out this particular achievement.

The woridng is the key.

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From what I can glean from this post in the Beta forums the Seal/Judgment system is changing in Wrath of the Lich King. A basic breakdown of the Changes:-Judgment is now broken up into three spells, Judgment of Wisdom (JoW), Judgment of Light (JoL), and Judgment of Justice (JoS).

-Now when one of those three Judgment spells is used the Judgment debuff plus Holy Damage is done based on the active seal, assuming Seal of Righteousness, Seal of Vengeance/Corruption, Seal of Blood/Martyr, and Seal of Command. The current seal still remains after the Judgment is used. Seals still last 30 seconds.

-The current seals are staying as is, though there is speculation that Seal of Wisdom, Seal of Light, and Seal of Justice may be going away.

-Seal of the Crusader is now gone and the 210 Holy Damage has been rolled into all abilities that could make use of the spell. This is a buff.

Speculation:

-Currently it seems that both the Judgment of the Seal and the Debuff are doing damage, meaning that Judgment of Wisdom causes holy damage and then the Seal Judgment also causes holy damage; I am not sure if this is intended.

-Paladin damaging spells may be affected by Attack power, just like Deathknights.

-There seems to be confusion on if our abilities are affected by both Attack Power and Spell Damage. If it is both I think this will make our abilities too good since our spell damage, assuming Tier 5+ geared protection paladin should approach 1000 spell damage in current gear with the new talents.

Video of New Seal/Judgment System.

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Yeah I am all over this, been refreshing all morning sicne the news broke out at MMO-Champion and I am excited.  Although I am sure that actual Closed Beta may be a ways off, I am hopeful that i will get in and get a chance to test the new content… it would really revitalize my game playing since now I just log-in for raids and maybe to do soemthing with the woman, usually on her paladin alt.

Protection paladin alt, I might add.

I also registered the Beta Key from Blizzcon so hopefully that gives me even more chances to experience what I think will be a fantastic expansion.  Even if I do end up looking like a Power Ranger from the tier set in Naxxaramas…

Plus Death Knights look pretty interesting.

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Other then that things have been rock solid, Diablo III is coming, Wrath of the Lich King is chugging along, and I am absolutely a fan of the newest edition of Dungeons and Dragons; currently running a play by post game at Myth Weavers… so far so good.

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Well after perusing some forums and checking out MMO-Champion and World of Raids it seems the major news of the day is this quote by Tom Chilton (Kalgan):

PC Gamer: What else is changing?

Tom Chilton (Kalgan) : We’re also going to be doing away with spell-damage only type gear. We’ll be moving to a system that, as part of your talents, will let players convert healing into spell-damage and vice-versa as part of their talents. That way they can use the exact same gear, but their talents just adapt what it does.”

Now what that statement means is up to debate though if you take it literally it sounds like Blizzard is going to do away with spell damage specific or healing specific system and more of homogenized system that allows a player through talents to enhance their spell damage or healing.

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I started back in school which is an adventure in and of itself, going to finish my Computer Science degree and then get into software development; i.e. game software in the long run. It is a refreshing change and I am digging it so far and I can’t wait to get to the meat of my actual degree related coursework but thus far it is interesting.

But enough about my paltry and dull life, I am really excited about 4th Edition Dungeons and Dragons, my set arrives tomorrow and I can’t wait to look through the books and percolate a campaign that is already gestating in my fevered mind after perusing PDF files and glancing over the first introductory adventure. I whole heartedly expect that I will run something and probably in a campaign setting of my own design though the new Forgotten Realms could be interesting… I have always had a predilection for creating my own settings.

I have plans to return to Blizzcon, and this time I won’t be going by myself which is always a plus. Hopefully by then Wrath of the Lich King Beta will be in full swing and I can take a crack at the Death Knight, which I will admit has my interest piqued, but I know that Vanifae will be level 80 and tanking the content in Northrend for sure… there is no doubt in my mind on that. The artwork for the new loot in the expansion looks really sharp and well done.

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Well first off, I am not even sure this will be a regular feature but it sounds cool and since it sounds cool I might as well try to make it a regular feature even if I fail at doing so.  But maybe it can be at least a weekly feature… maybe.

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