Blizzard
415
General Musings
Tank Threat
Some replies by Ghostcrawler on Tank Threat.
I am not sure what to think as of yet on some of the comment on the one hand I do agree that tanks could use stronger single target threat and that the reliance on Tricks of the Trade and Misdirect while interesting from a group dynamic strong point make the tank classes as a whole feel incomplete. Again we reach the issue of threat scaling, and I agree it was absolutely perfect in Naxx and solid in Ulduar but after that it seemed to not really keep up. Can we still hold threat, of course we can and I doubt I can lose it once I get going. But the amount by which threat has scald with damage is not consistent with the increase for DPS classes.
Given this is the second time this has happened though not as bad as Burning Crusade, I am not truly confident they will find an adequate solution. But I do have hope they will do their best to enhance the tank classes in the places they need it most. I am not too terribly thrilled about losing more AE threat but I understand why.
Glorious Asian Taddies
How you doing?
Courtesy of Really Cute Asians.
I got nothing else, probably see The Crazies tonight. Should be fun.
389
New Heroic Mode
Coming in 3.2 is the Crusaders’ Coliseum which promises to bring another tier of raid difficulty and content to the game. Along with that is the inclusion of a new Heroic raid dungeon system which according to Zarhym which include the Hard Modes of the bosses and the tribute system. It seems that according to the official website raiders will have to unlock the Trial of the Grand Crusader by completing the normal version of the raid dungeon on 10 or 25 versions. Once done they can attempt the Trial but only get a certain number of attempts per week to try and clearing the dungeon with the least amount of attempts used will net higher rewards.
Which means we will 10-man and 25-man normal raid dungeons and 10-man and 25-man Heroic dungeons, giving us 4 completely different lockouts for a given week for a single dungeon. This will be interesting and I am not sure how it will play out but hopefully it works. I am intrigued to see how the achievements will work for these encounters and I can almost assume that any mounts will be given for the Heroic mode of the dungeons only but we shall see.
Hopefully more information will be forthcoming once the PTR goes into full swing.
I have no updated in a while; truth be told I was a little bored with doing this content over and over. I have not followed Ulduar changes a closely as I used to so it will be a little bit of a surprise but not much. The tank changes will hopefully ad parity at the high end and we won’t have a situation where Deathknights followed by Druids are the best tanks for the extreme damaging content. Although since I was usually add duty or drake duty on Sartharion +3 I was rarely bored.
I find add tanking to probably be the most difficult and thankless role. Even more so in then ten-man version. We finally got the ten-man Undying achievement and still trying to get the 25-man achievement. I hope we can knock it out before Ulduar but if not there are other achievements to get and I won’t feel too bad about it. I really should update more often and will strive to get a post up at least weekly if not sooner.
In other news with all this extra time not playing I have taken to reading and enjoying my Changeling: The Lost books, if I am not doing one nerd thing it is another.
Oh and Happy Birthday to my girlfriend.
331
Blizzcon 2009
308
History is Alive
Well the new president is in office and I am starting my thrid semester towards my Computer Science degree; everything it seems is moving along at a brisk pace. Patch 3.0.8 came out and was not without its issues but we soldier on. I have completed all the content now for the expansion besides the Twilight Zone achievement for ten or twnety-five man content.
I started leveling a druid recently, Wigglebear, using the Bind on Account items bought with emblems. Specifically Stained Shadowcraft Spaulders and Swift Hand of Justice x2. I plan to level as Feral and then probably switch to Restoration unless i have too much fun as Feral which is possible.
Keep on tanking.
303
Malygos Dead…
I really enjoy the new 10-man raiding system, we couldn’t get enough together for the 25-man version so we did the 10-man and down him in three tries. Very interesting and fun fight, frustrating but I like the direction. I also got a Barricade of Eternity out of the deal.
Not bad for a casual raiding guild.
I hit 80 on Tuesday or Monday and I have been doign heroics ever since and I have had some moderate success in most of them besides
Other then that been replacing gear at a fevered pace, just check out my Armory for all my current gear. Overall the experience is fantastic and the game is supr fun and I can’t wait to do 10-Man Naxx with my guild this weekend.
Kudos Blizzard, you did good.
In response to this post.
Players do not like change as much as they clamor for it, as much as they make long diatribes about a more dynamic and changing world with actual consequences; players want a routine and reliability. If they log in to do a quest today they should be able to do the same tomorrow with little if any barriers.
So how do you then create a live event that is primarily player driven and make it fun and interactive. Well I think Blizzard did a very solid job of doing that they took the zombie infestation concept and ran with it; I have some people complain that there should be a quest or an objective for the zombies and I agree perhaps a few PvE objectives may have added some flair but by and large the populace is well aware of what zombies in pop culture do, they eat the flesh of the living, brains, and generally make a mess of things. To their credit the event does this very well, the zombies have created chaos, they have made things very inconvenient at times and probably made some, many players very angry at the changes going on in their world.
But if anything this event is a success, those of us that are playing this game right now will always remember the great zombie invasion of 2008 right before the expansion launched. The chaos that it brought, the fun to be had with zombies, and the frustration of dealing with the fallout; but to date this is the best event they have done for World of Warcraft that was very player driven, even if there are some obvious flaws.
I think that some protection for starting areas should have been made, but in the end this event will not last forever in fact it probably won’t even go on for another week. We are nearing the end of the invasion/plague and soon we can take out our vengeance/frustration on the Scourge and plunge right into the heart of the evil that ails us.
See you in Northrend.
Edit: Looks like the event, the zombies anyway, end today.











