Short Answer: They are coming… but not just yet.
Long Answer: Quite honestly one of the reasons we saved paladins for last is because there is a lot we wanted to change with them. Paladins are changing probably more than any other class. The tiny little bit you heard at the WWI is just the beginning.
The discussion about a new healing spell was just to say yes, we think paladins need another healing mechanic. It isn’t finished yet. We don’t want to just hand them a thinly disguised druid or priest spell. We also want paladins to tank more actively and want retribution paladins to have a little better control over their damage without the bursts feeling quite so random. (And no, that’s not all we’re looking at).
It’s all coming. It’s just a lot of work. Try to stay positive. Everyone in the alpha was invited because they have a close connection to someone at Blizzard. You’re here because we value your feedback.
Emphasis mine; I am not sure what they intend to do here but I am all for a little more interactivity for the Paladin, we don’t need the level of a warrior tank I suppose but something a little more active then hitting my Judgment Macro, Holy Shield and Consecrate would be nice; and Exorcism depending on the encounter. It should fit into how we tank and not just be another cooldown but a genuine threat tool perhaps in reaction to a block akin to Revenge but we shall see.
The current dearth of news and the fact that we shall see significant paladin changes soon has my interest piqued; hopefully Blizzard delivers on the goods.
One Response to “Paladin Changes… Some Day”
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July 9th, 2008 at 3:33 am
Back when I was playing a paladin years ago they were trying to make them more interactive. The more things change…
But more to the point, are you going to return to ENWorld for the play by post game we’re in? A direct link to the old thread won’t work since the forum update; here is the new link: http://www.enworld.org/forum/showthread.php?t=219300